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rFactor 2 Features & System Requirements

Please note that the sections below are under construction, and will be populated over time with more information and links. rFactor2 is also an evolving product, which will be updated and added to for many years, so the list will also expand!

Physics
- Updated to use multi-core CPU technology
- Advanced physics engine
- Newly updated tire model
- Driving surface construction, even painted line thickness, affects grip levels
- Engine boost and Turbo modeling
- Complex aerodynamics
- Head physics, cockpit vibrations, detailed bump modeling

Dynamic Racing Experience
- Real-time day/night lighting transitions
- Realistic wet/dry weather transitions
- Dynamically laid rubber increases grip throughout racing session(s)
- Rubber chunks (“marbles”) roll off tires and can affect grip
- Tires sustain damage from poor driving or setups, affecting grip immediately and over time
- Dynamically drying racing line after rain
- Environments filled with animated events like planes, flag marshalls and more…

Graphics/Sound
- Real-time day/night lighting transitions
- Projected headlights for night time driving
- Look to apex and head motion tracking support

Gameplay
- New AI who will race for and defend positions

Multiplayer
- Opponent car skins automatically transmitted

Camera/Replays
- “Resume from Replay” allows you to rejoin a race from a saved replay

Open Architecture
- Support for modder created car and track content
- Fully adjustable Showroom, UI and HUD layouts
- More Plugin Interfaces

Vehicles
- 1966 Brabham-Repco BT20
- 2012 ISI Formula Masters
- Chevrolet Camaro GT3
- Chevrolet Corvette C6.R GT2
- Clio 197 Pace Car
- Corvette PC
- EVE Historics
- Formula Renault 3.5
- Formula Renault 3.5 2014
- Honda Civic BTCC
- Howston G4
- Howston G6
- Indycar DW12
- Karts
- Marussia-Cosworth MR01
- Mercedes SLS Safety Car
- Nissan 370z
- Nissan GT-R GT1
- Panoz Roadster
- Quad
- Renault Clio 197
- Renault Megane Trophy II
- Skip Barber Formula 2000
- Spark Historics
- Williams JPH1B Formula 2

Locations
- 1966 Belgium
- 1966 Brianza
- 1966 Monaco
- Autodromo di Mores
- Brickyard
- Lime Rock Park
- Loch Drummond
- Lost Valley
- Malaysia
- Mills Metro Park
- Palm Beach International Raceway
- Portugal International
- Quebec SuperKarts
- Silverstone Circuit

Runs Best With
- 3.0 GHz Intel Core 2 Duo or 3.0 GHz AMD Athlon II x2 or better
- 4GB RAM or more
- nVidia 250 GTS or ATI/AMD 4870 or better
- 512MB Video Memory or more
- Microsoft Windows Vista 64bit, Windows 7 64bit
- DirectX 9.0c (included with installer)
- 2008 C++ SP1 Runtimes (included with installer)
- 4GB Hard Drive Space or more
- Internet Connection
- Steering wheel and pedals

System Requirements
- 2.4 GHz Intel Core 2 or 2.4 GHz AMD Athlon x2
- 2GB RAM
- nVidia 8600 GT or ATI/AMD 3850
- 256MB Video Memory
- Microsoft Windows XP, Windows Vista or Windows 7
- DirectX 9.0c (included with installer)
- 2008 C++ SP1 Runtimes (included with installer)
- 4GB Hard Drive Space
- Internet Connection

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